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I use a number of different substrates and resin depending on the look I am going for. The best IMO is the fine dust from yard mulch or reptile cage material. Being wood based it soaks up some of the resin where you can control the wetness you want

I filled in the duck prints with resin for a really wet look. Dirt and resin looks like slimy goo so I don't use it on any mud projects and only dry scenes
 

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duxrus said:
I use a number of different substrates and resin depending on the look I am going for. The best IMO is the fine dust from yard mulch or reptile cage material. Being wood based it soaks up some of the resin where you can control the wetness you want

I filled in the duck prints with resin for a really wet look. Dirt and resin looks like slimy goo so I don't use it on any mud projects and only dry scenes
Fantastic. That glistening look is perfect.

But what really sets it off in my opinion is what you did with the foot. The wet look you achieved on the webbing and how you applied the sediment material just gives the piece so much life.

I would be interested to know if you are doing that type of application based off feel or memory, or if you use some sort of reference for the finer details just as a base line for realism.
 

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If something is standing in mud it will be muddy :beer:

I have always muddied the feet and sometimes the bellies and bills depending on the scene and clients wants. I treat waterlines the same...wet underneath, dry above. If there is duckweed involved then a duck should have some on it if it is in the water. If it just got out then it still should have some on it. Too many scenes look like you added the bird. It should look like it belongs there.
 
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